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Five Nights TD Values List — All 35 Items (July 2026)

TradingKeep is a fan-made player-to-player marketplace — not affiliated with or endorsed by Five Nights TD or its publisher. Game and item names and images belong to their respective owners.

Community reference values for animatronic units by tier — ranked highest first. Reference points for fair trades, never a price set by us.

Values last updated July 2026 · Open the trade calculator · Safe trading guide

The values you see on TradingKeep for Five Nights TD units are built from two forces pulling against each other: scarcity and demand. Scarcity is how hard a unit is to get and how few of it exist in the wild, which is why a Shiny apex or an event-locked animatronic that no longer drops sits so far above a common one. Demand is how many players actually want it right now, driven by how it performs in the tower-defense loop and whether the current meta leans on it. A unit can be rare and still land lower than you'd expect if few people build around it, and a unit can be relatively easy to obtain yet hold a strong standing because everyone wants one on their team.

It matters to be clear about what a value here is and is not. Five Nights TD has no official RAP and no set price, so the community points you see, whether a unit sits around 1.2M or 605K on the scale, are community reference points, never a price. They are a shared, relative read on where a unit stands against everything else in the catalog, assembled from what players observe in real trades. Treat the number as a position in a ranking, not a cost you must pay or receive, and expect it to drift as events come and go and the meta shifts.

To judge whether a trade is fair, compare the standing of everything on your side against everything on theirs and look for rough balance rather than an exact match. Weigh in tier, meta usefulness to you specifically, and how much you actually want the incoming unit. If one side is stacking small units against a single high-standing one, add it up honestly. A fair trade is simply one where both players feel the units they give up are worth the units they receive.

Values are community reference points aggregated from public trading data — sanity-check figures for fair trades, not prices set by Five Nights TD or by us. Always agree a trade with the other player.