Jujutsu Infinite0 abgeschlossene Tauschgeschäfte · Gegenstand gegen Gegenstand, von Spieler zu SpielerJujutsu Infinite Werteliste — Alle 75 Items (Juli 2026)
TradingKeep ist ein von Fans erstellter Marktplatz von Spieler zu Spieler — steht in keiner Verbindung zu Jujutsu Infinite oder dessen Publisher und wird davon auch nicht unterstützt. Spiel- und Gegenstandsnamen sowie Bilder gehören ihren jeweiligen Eigentümern.
Referenzwerte der Community für armor sets and cursed items by rarity — nach höchstem Wert sortiert. Orientierungspunkte für faire Tauschgeschäfte, niemals ein von uns festgelegter Preis.
Werte zuletzt aktualisiert am Juli 2026 · Trade-Rechner öffnen · Leitfaden für sicheres Handeln
Values in Jujutsu Infinite form the way they do at any trading table: scarcity multiplied by demand, then filtered through the game's own systems. The community quotes everything in Demon Fingers (DF) — an in-game, tradeable Cursed Object that works as a shared unit of account — so you'll see a piece described as worth "so many DF." That figure isn't an official price, and there's no RAP behind it; DF is simply the yardstick players agreed to measure against. Rarity tier, event availability, and how many people are actively hunting an item all feed into where it lands.
Treat every number you see as a community reference point, never a price. A ranking tells you where an item sits relative to everything else players are trading right now — nothing more. And because this economy inflates fast, those reference points move quickly: a DF figure is a fresh-as-of snapshot, not a fixed rate, and the same item can read higher or lower a week later once an event or a wave of new supply shifts the ground under it. Always check how recent a value is before you lean on it.
To judge whether a trade is fair, compare both full sides in DF terms and weigh demand, not just tier. Two items at the same rough DF standing aren't automatically an even swap — the one more people actually want is easier to re-trade later and worth more in practice. Look at what's moving, factor in how liquid each side is, and remember you're balancing community standing against your own goals. A trade is fair when both players walk away with something they wanted at a standing they both recognize — the DF numbers guide that call, they don't settle it for you.
Werte sind Referenzpunkte der Community, zusammengetragen aus öffentlichen Tauschdaten — Orientierungswerte für faire Tauschgeschäfte, keine von Jujutsu Infinite oder von uns festgelegten Preise. Stimme einen Tausch immer mit dem anderen Spieler ab.