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Liste des valeurs Military Tycoon — tous les 567 objets (juillet 2026)

TradingKeep est une place de marché entre joueurs créée par des fans — non affiliée à Military Tycoon ou son éditeur, et non approuvée par ceux-ci. Les noms et images des jeux et des objets appartiennent à leurs propriétaires respectifs.

Valeurs de référence de la communauté pour vehicles, soldiers and drones — classées de la plus élevée à la plus basse. Des points de repère pour des échanges équitables, jamais un prix fixé par nous.

Dernière mise à jour des valeurs : juillet 2026 · Ouvrir le calculateur d'échange · Guide d'échange sécurisé

#ObjetValeur
30Gold IzumoGold Izumo700 000
32Super M1E3Super M1E3600 000
33Master ReaperMaster Reaper550 000
34Nuke K7Nuke K7550 000
37SeaBreacherSeaBreacher500 000
39SturmtankSturmtank400 000
40Super TupolevSuper Tupolev400 000
41Super X59Super X59400 000
42Atomic ME323Atomic ME323350 000
43B21 RaiderB21 Raider350 000
44Defiant-XDefiant-X350 000
47LE F18 HornetLE F18 Hornet350 000
49Sukhoi SU57Sukhoi SU57350 000
50Super F-24Super F-24350 000
57Darkstar-XDarkstar-X300 000
58LE BISMARCKLE BISMARCK300 000
61StomperStomper300 000
62Super MechSuper Mech300 000
64Hacker XHacker X275 000
66Corsair-XCorsair-X250 000
67Nuke XB-70Nuke XB-70250 000
68Super MIG31Super MIG31240 000
71Super Zhi 19ESuper Zhi 19E225 000
74Zumwalt XZumwalt X180 000
79MothershipMothership150 000
83A50A50120 000
84Beam TankBeam Tank120 000
88Police AHRLACPolice AHRLAC100 000
89WarshipWarship100 000
90RazorRazor95 000
92ATC SilkfireATC Silkfire85 000
93JS AtagoJS Atago85 000
95Super SkyfoxSuper Skyfox80 000
98LeonardoLeonardo75 000
99RailgunRailgun75 000
102Super YF-1Super YF-175 000
103A14 WolfA14 Wolf70 000
104Super A37Super A3770 000
105Super TU95Super TU9570 000
106WarspiteWarspite70 000
107Super RaptorSuper Raptor65 000
108Nuke SubNuke Sub63 000
109Santa MausSanta Maus63 000
113Super M50Super M5060 000
114Super NovaSuper Nova60 000
116AstrumAstrum55 000
118Nova BlitzNova Blitz55 000
120Heavy T28Heavy T2850 000
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Military Tycoon has no official RAP, so every figure here is a community estimate rather than something the game prints on an item. Values are quoted in Gems, a shared reference unit the community uses to line vehicles, soldiers, and drones up against one another, and they are built by watching how real trades land, how scarce an item is, and how much demand it is drawing. Two forces do most of the work: scarcity — limited and event releases can never grow in supply once their window closes — and demand, which can lift a well-liked or high-performing vehicle above what its rarity alone would suggest, or let an out-of-favor one drift below it.

Read a ranking as relative standing, not a rate. An item near the top is one many traders currently chase and treat as a strong centerpiece — a frozen-supply exclusive like the LE Bismarck, or a standout performer like the Super Mech Walker — while lower entries are more common and easier to earn yourself. The order tells you roughly how strong an offer an item tends to command in trade, based on community activity; it is not an official measure and not a number anyone is owed.

To judge whether a trade is fair, weigh the whole of each side rather than the headline item: add up where every soldier, drone, and vehicle sits, and check that the two piles land in the same neighborhood — a stack of common units can total "even" on paper while the real desirability is lopsided. A trade is fair when both players are happy once they can see the sides are roughly balanced; the list just helps you spot an obvious mismatch before you press Ready. Values move as events rotate, new vehicles release, and demand shifts, so treat any Gem figure as a guide and let your own read of supply and interest make the final call — it is a community reference point, never a price.

Les valeurs sont des points de repère de la communauté, agrégés à partir de données d'échange publiques — des chiffres de vérification pour des échanges équitables, pas des prix fixés par Military Tycoon ni par nous. Convenez toujours d'un échange avec l'autre joueur.