Flee the Facility trading
Search live Flee the Facility player-to-player listings by value, rarity and demand — every trade is item-for-item with verified traders, no real money and no platform-set prices.
TradingKeep is a fan-made player-to-player marketplace — not affiliated with or endorsed by Flee the Facility or its publisher. Game and item names and images belong to their respective owners.
Trading rules
Flee the Facility trading covers cosmetics — the Hammers and Gemstones you collect — swapped player-to-player through the in-game trade window, item-for-item. There's no official in-game value meter, so the numbers here are community reference points, not prices. Confirm the exact cosmetic in the window before you accept, and never hand anything over outside a live trade.
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Flee the Facility is one of Roblox's classic hide-and-escape games — one player is the Beast hunting the rest while survivors race to hack computers and free frozen teammates — and its whole trading scene is built on cosmetics. Two things change hands at the in-game Trading Post: Hammers, the skins for the Beast's freezing weapon, and Gemstones, the crystal skins tied to catching and freezing survivors. Neither changes how the game plays; they are pure look-and-status collectibles. To trade you head to the Trading Post in Camp Lapis, just left of the waterfall, or tap the Trading button — it unlocks at level 6 — then send a request to another player and swap hammers and gemstones inside the trade menu. A single trade holds at most four different items with up to ten of any one, and your Default Hammer, Default Gemstone, credits, and anything flagged untradable can never be placed in the window.
Because everything you trade comes out of crates — H Crates for hammers, G Crates for gemstones, opened with credits you earn playing matches — an item's trade standing comes down to rarity, scarcity, and how badly people want it. Hammers and gemstones both climb the same rarity ladder of Unique, Common, Rare, Epic, Legendary, and Elusive, and the rarer the tier, the longer the odds of pulling it, which sets a rough floor for demand. Scarcity then does the real work: limited and seasonal cosmetics from past events, like holiday or anniversary pieces, stop entering rotation once the event ends, so their supply is frozen and the most-chased pieces hold demand long after they leave. The Party Balloons Hammer is the current headliner exactly because of this; everyday crate pulls sit lower simply because anyone can keep opening for them.
Flee the Facility uses Roblox's standard trade window, so the scams are the standard ones, and they are all beaten the same way. The classic is the last-second swap: a trader shows the exact hammer you agreed on, then quietly pulls it and drops in a lower-rarity lookalike right before you confirm. Read every slot one more time, confirm the exact cosmetic and its rarity in the window, and never rush — anyone insisting the offer is "limited time" or pushing you to accept fast is the red flag itself. Never hand an item over first on a promise or agree to a "trust trade"; a real deal is a single, mutual exchange inside the trade menu. Treat any community value list as a shared reference point for how items compare, not a fixed figure.
Flee the Facility trading FAQ
Does TradingKeep charge any fees?
No — TradingKeep is completely free. There are no fees and we never take a cut of your trades.
How does trading Flee the Facility items work?
It's item-for-item, player-to-player trading. You post the item you have — and the rolls it came with — plus what you'd take for it. Other players make offers, you accept the one you like, and you complete the trade in-game. No middlemen, no money.
Is any real money involved?
No. TradingKeep is item-for-item only. Real-money and gift-card offers break game rules and are banned here — report anyone who tries.
How does TradingKeep stop scams?
Several ways at once: trade-verified reviews so a trader's history is real, chat that renders every link as plain text so phishing can't land, a dual-confirm step on every trade, and a report system tied to visible outcomes.
What is a "trade-verified" review?
A review you can trust: it unlocks only after a completed trade that both sides confirmed. No drive-by ratings and no review-bombing.
Do my listings expire?
Listings stay live for 30 days and can be bumped every 6 hours to stay near the top. Done trading? Cancel a listing any time.
