Fix It Up 거래
value, category (Junkyard/Auction/Event/Robux) and demand(으)로 실시간 Fix It Up 플레이어 간 매물을 검색하세요 — 모든 거래는 인증된 거래자와 아이템 대 아이템으로 이루어지며, 실제 돈이나 플랫폼이 정한 가격은 없습니다.
TradingKeep은 팬이 만든 플레이어 간 거래 마켓플레이스로 — Fix It Up 또는 그 배급사와 제휴하거나 승인받지 않았습니다. 게임 및 아이템 이름과 이미지는 각 소유자에게 귀속됩니다.
Trading rules
Fix It Up is a car-restoration game: you buy junk cars, fix and customize them, then trade the finished builds with other players. Trading is player-to-player — you can set your own asking price on a car or use the in-game auction house to bid on other players' cars — and it's car-for-car. The in-game Cash you earn from flipping isn't the trade unit, so values here are community reference points, not prices, and they diverge sharply from a car's original purchase cost. Confirm a car's condition and parts in the trade window before you commit.
매물을 불러오는 중…
In Fix It Up, the thing that actually changes hands is the cars themselves — the builds you drag out of the Junkyard, strip, paint, and fit with new parts before handing them off to another player. Every deal is car-for-car. Trading only opens up once both players have flipped 50 cars, so everyone at the table has already put real time into the game before they swap. From there you have two ways to make a deal: name your own terms on a finished car and swap it directly through the game's contract system, or use the in-game auction house to bid on other players' builds. The Euros you earn flipping junk are not the trade unit — they fund junkyard rides, paint, and spare parts, but they never cross a trade window, so a car's standing in the community floats completely free of whatever it took to put together.
A car's trade demand is built from a few stacking things. Category is the first read: the catalog sorts cars into Junkyard finds, Auction pulls, Event cars, and Robux cars, and each carries its own scarcity story. Auction cars like the Porx JT2 RF climb because they were limited pulls with very low spawn rates that are effectively unobtainable now; Robux cars like the Mata FX7 sit high because access is gated behind a paid source; and Junkyard chase pieces like the DOGO Desafio rise on pure desirability and how hard the build is to finish. Past category, the individual car matters — its exact model, rarity, and how well it has been built and finished — and Event cars that rotated out and can no longer be earned hold their pull because supply is frozen.
The scams here all key on one fact: two cars can wear the same name and look identical while carrying very different builds underneath. The classic move is passing off a car with lower-grade or wrong parts, a lower spec, or a worse finish than the desirable version you agreed on. So always open the car in the trade window and confirm its actual spec and the exact parts fitted before you commit — never from a screenshot or a description in chat. Watch for last-second swaps right before you confirm, and be wary of anyone rushing you or pushing a deal off-platform. Use a community value list the smart way: as a shared reference for how cars compare, not a fixed number, so it tells you whether a car-for-car swap is roughly balanced rather than settling it for you.
Fix It Up 거래 FAQ
TradingKeep은(는) 수수료가 있나요?
아니요 — TradingKeep는 완전히 무료입니다. 어떤 수수료도 없으며 거래에서 일부를 가져가는 일도 절대 없습니다.
Fix It Up 아이템 거래는 어떻게 이루어지나요?
아이템 대 아이템, 플레이어 간 거래입니다. 보유한 아이템과 — 함께 굴려 나온 옵션과 — 대가로 받고 싶은 것을 올리면 됩니다. 다른 플레이어가 제안을 보내고, 마음에 드는 제안을 수락한 뒤, 게임 안에서 거래를 완료합니다. 중개인도, 돈도 없습니다.
현금 거래가 포함되나요?
아니요. TradingKeep은(는) 오직 아이템 대 아이템입니다. 현금 및 기프트카드 제안은 게임 규칙에 위배되며 이곳에서 금지됩니다 — 시도하는 사람이 있다면 신고하세요.
TradingKeep은(는) 사기를 어떻게 막나요?
여러 방식을 동시에 사용합니다: 거래자의 이력이 실제임을 보장하는 거래 검증 리뷰, 모든 링크를 일반 텍스트로 표시해 피싱이 통하지 않게 하는 채팅, 모든 거래에 적용되는 이중 확인 단계, 그리고 공개된 결과와 연동되는 신고 시스템입니다.
"거래 검증" 리뷰란 무엇인가요?
믿을 수 있는 리뷰입니다: 양측이 확인한 완료된 거래 이후에만 열립니다. 스쳐 지나가는 평점도, 리뷰 폭격도 없습니다.
내 매물은 만료되나요?
매물은 30일간 유지되며, 6시간마다 끌어올려 상위에 노출할 수 있습니다. 거래가 끝났나요? 언제든 매물을 취소하세요.
