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Lista de Valores de Military Tycoon — Todos os 567 Itens (julho de 2026)

O TradingKeep é um marketplace entre jogadores feito por fãs — sem afiliação ou endosso de Military Tycoon ou de sua distribuidora. Os nomes e imagens de jogos e itens pertencem aos seus respectivos proprietários.

Valores de referência da comunidade para vehicles, soldiers and drones — ordenados do mais alto ao mais baixo. Pontos de referência para trocas justas, nunca um preço definido por nós.

Valores atualizados pela última vez em julho de 2026 · Abrir a calculadora de trocas · Guia de troca segura

#ItemValor
34Nuke K7Nuke K7550.000
41Super X59Super X59400.000
43B21 RaiderB21 Raider350.000
44Defiant-XDefiant-X350.000
50Super F-24Super F-24350.000
57Darkstar-XDarkstar-X300.000
61StomperStomper300.000
67Nuke XB-70Nuke XB-70250.000
79MothershipMothership150.000
83A50A50120.000
89WarshipWarship100.000
90RazorRazor95.000
98LeonardoLeonardo75.000
102Super YF-1Super YF-175.000
103A14 WolfA14 Wolf70.000
104Super A37Super A3770.000
105Super TU95Super TU9570.000
106WarspiteWarspite70.000
108Nuke SubNuke Sub63.000
113Super M50Super M5060.000
114Super NovaSuper Nova60.000
116AstrumAstrum55.000
118Nova BlitzNova Blitz55.000
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Military Tycoon has no official RAP, so every figure here is a community estimate rather than something the game prints on an item. Values are quoted in Gems, a shared reference unit the community uses to line vehicles, soldiers, and drones up against one another, and they are built by watching how real trades land, how scarce an item is, and how much demand it is drawing. Two forces do most of the work: scarcity — limited and event releases can never grow in supply once their window closes — and demand, which can lift a well-liked or high-performing vehicle above what its rarity alone would suggest, or let an out-of-favor one drift below it.

Read a ranking as relative standing, not a rate. An item near the top is one many traders currently chase and treat as a strong centerpiece — a frozen-supply exclusive like the LE Bismarck, or a standout performer like the Super Mech Walker — while lower entries are more common and easier to earn yourself. The order tells you roughly how strong an offer an item tends to command in trade, based on community activity; it is not an official measure and not a number anyone is owed.

To judge whether a trade is fair, weigh the whole of each side rather than the headline item: add up where every soldier, drone, and vehicle sits, and check that the two piles land in the same neighborhood — a stack of common units can total "even" on paper while the real desirability is lopsided. A trade is fair when both players are happy once they can see the sides are roughly balanced; the list just helps you spot an obvious mismatch before you press Ready. Values move as events rotate, new vehicles release, and demand shifts, so treat any Gem figure as a guide and let your own read of supply and interest make the final call — it is a community reference point, never a price.

Os valores são pontos de referência da comunidade, agregados a partir de dados públicos de trocas — números de verificação de bom senso para trocas justas, não preços definidos por Military Tycoon ou por nós. Sempre combine a troca com o outro jogador.