Baddies 價值列表:全部 291 個物品(2026年7月)
TradingKeep 是一個由粉絲製作的玩家對玩家交易平台——與 Baddies 或其發行商並無關聯,亦未獲其認可。遊戲與物品名稱及圖像皆歸各自所有者所有。
weapons, purses and cosmetics 的社群參考數值——由高至低排序。這些是公平交易的參考點,絕非由我們設定的價格。
Value in Baddies forms the way it does in any player-run economy: scarcity meets demand, then the game's own systems filter the result. An item that rarely drops or came from a closed event starts scarce, but scarcity only matters if players actually want the thing — a hard-to-get Mop nobody fights over won't out-trade a common Weapon everyone's building toward. Fighting styles and finishers add their own pressure, since a style that's strong or just looks good in a brawl draws demand that a plain Purse never will. Tokens sit alongside all of this as the community's counting unit, handy for evening out a lopsided deal, but they're a reference for players, not a rate set by the game.
That's why any ranking you see here is a community reference point, never a price. There is no official RAP in Baddies and no real-money value behind these numbers — a listing's standing simply reflects where traders collectively place it against everything else right now. Read it as relative position on a ladder, not a receipt. As the game keeps updating and tastes shift, that position moves, so a ranking is a snapshot of consensus rather than a fixed worth.
To judge whether a trade is fair, put both sides next to each other and weigh them honestly. Compare rarity against rarity and demand against demand — a scarce Fish means little if few people are hunting it, while a common item that everyone currently wants can carry real pull. Factor in how badly you want each piece versus how easily you could find it again, use tokens to close a gap rather than to justify a bad swap, and remember the best trade is one where both inventories walk away genuinely improved.
數值為社群參考點,彙整自公開的交易資料——是供公平交易做合理性檢查的數字,並非由 Baddies 或由我們設定的價格。請務必與對方玩家議定交易內容。
