TradingKeep
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Death Ball 交易

依 rarity, scarcity and demand 搜尋即時的 Death Ball 玩家對玩家刊登——每筆交易都是與已驗證交易者以物易物,沒有真實金錢,也沒有平台設定的價格。

TradingKeep 是一個由粉絲製作的玩家對玩家交易平台——與 Death Ball 或其發行商並無關聯,亦未獲其認可。遊戲與物品名稱及圖像皆歸各自所有者所有。

Trading rules

Death Ball is a fast-paced arena game where you collect and trade sword skins. Trading is item-for-item through the in-game Trading Lobby — you can add gems to help balance a trade. There's no official in-game RAP, so the values here (from community lists like deathballvalues.com) are reference points, not prices. Confirm the exact skin in the window before you accept.

正在載入 刊登…

Death Ball is a fast-paced Roblox arena where you deflect the ball and outlast everyone else, but the trading scene sits entirely on one thing: sword skins, the cosmetic blades you collect. Skins never change how you play — a Common dagger deflects exactly like a top-tier chase blade — so their whole appeal is looks and scarcity, and that is what players swap. Every skin sits on a rarity ladder that climbs Common, Rare, Legendary, Godly, Mythical, and Secret, with Secret and Mythical the true chase tiers. You will see Common pulls like Apex Dagger, Rares like Eclipseblade, Legendaries like Darkstar and Emerald Edge, Godlies like Divine Slayer, Champion Sword, and Darkness, Mythicals like Enigma, Amethyst Oblivion, and Champion Scythe, and at the very top the Shiny Secret variants such as Shiny Demonic Shadow and Shiny Okiro. Deals are item-for-item, sword-for-sword; gems, the in-game currency, can be added to help even out a lopsided swap, but gems are a balancing add-on, never a price and never real money.

What drives a skin's trade standing is scarcity meeting demand. Rarity tier sets the floor, but the top-tier Shiny variants sit far above their plain counterparts because far fewer exist, and a freshly released skin often rides a wave of hype and overpay that cools once more copies enter circulation. There is no official in-game RAP, so a skin stands at exactly what another player will hand over for it right now — which is why the community leans on a shared value list from deathballvalues.com to keep everyone speaking the same language. The trade itself happens in the game's Trading Lobby: you meet another player, load your skins into a live trade window, and both sides confirm before anything moves. Because it is a mutual, locked exchange, there is never a reason to hand a skin over "first" on a promise.

That single fact defeats most Death Ball scams. The classic is the last-second swap, where a trader shows the exact skin you agreed on, then quietly pulls it for a cheaper lookalike right before you confirm — many blades share a silhouette, and a plain skin can be passed off as its Shiny Secret version, so read every slot and its rarity one more time before you accept. The other is the gem-balance trick: someone piles a big gem add-on onto a weak skin so a calculator total reads "even" when the actual blades are lopsided, or promises a gem top-up that never arrives. Treat any "you go first," any off-platform middleman, and any "free skin" link as theft or phishing. Use a community value list the smart way: it is a shared reference point for how skins compare, drawn from real trades, not a fixed price — let it tell you whether a swap is roughly fair, then agree on the trade with your partner.

Death Ball 交易常見問題

TradingKeep 會收取任何費用嗎?

不會 —— TradingKeep 完全免費。沒有任何費用,我們也絕不從你的交易中抽成。

Death Ball 物品交易是如何運作的?

這是以物易物、玩家對玩家的交易。你發布自己擁有的物品——以及它附帶的屬性——再加上你願意換取的東西。其他玩家提出交換提議,你接受喜歡的那一個,然後在遊戲內完成交易。沒有中間人,也沒有金錢。

會涉及任何真錢嗎?

不。TradingKeep 只接受以物易物。真錢與禮品卡的出價違反遊戲規則,在這裡一律禁止——遇到有人嘗試請檢舉。

TradingKeep 如何防止詐騙?

多管齊下:交易驗證評價讓交易者的歷史真實可信、聊天會把每個連結都呈現為純文字讓釣魚無從下手、每筆交易都有雙方確認步驟,以及一套與公開結果掛鉤的檢舉系統。

什麼是「交易驗證」評價?

一則你能信任的評價:只有在雙方都確認的交易完成後才會解鎖。沒有路過亂評,也沒有惡意洗評。

我的刊登會過期嗎?

刊登會上架 30 天,每 6 小時可頂置一次以保持在前排。交易完成了?隨時都能取消刊登。