Project Slayers 價值列表:全部 81 個物品(2026年7月)
TradingKeep 是一個由粉絲製作的玩家對玩家交易平台——與 Project Slayers 或其發行商並無關聯,亦未獲其認可。遊戲與物品名稱及圖像皆歸各自所有者所有。
items by tier (S++ to D) 的社群參考數值——由高至低排序。這些是公平交易的參考點,絕非由我們設定的價格。
Values on Project Slayers form the way any player-driven market's do: scarcity meets demand. On the supply side sits the rarity tier — the S++-to-D ladder that tells you how hard a katana, fan, scythe, accessory, or clothing set is to come by. On the demand side sits the community itself: what builds people are running, which looks are in style, and which pieces everyone is quietly hunting. A number expressed in Ore, Flesh, or Glacier is just the community averaging out thousands of those swaps into a rough consensus of where a given item sits relative to everything else.
That is the important part to hold onto: a ranking here is a community reference point, never a price. There is no official RAP and no real money involved — nothing behind these figures but what fellow players have been willing to give and take inside the Trading Hub. Treat the standings as a shared map of relative worth, not a receipt. A high spot on the ladder tells you an item is scarce and wanted right now; it does not promise anyone will meet that figure tomorrow, because demand moves as the game does.
To judge whether a trade is fair, add up both sides in the same unit — convert everything to Ore using the Flesh and Glacier rates — and check that the totals roughly line up. Then weigh the softer factors the raw numbers miss: how much you personally want the piece, how patient you are, and whether the item is trending up or cooling off. A deal that reads slightly uneven on paper can still be right for you if it fills a build you care about. Use the values to stay grounded, not to lock yourself into a figure.
數值為社群參考點,彙整自公開的交易資料——是供公平交易做合理性檢查的數字,並非由 Project Slayers 或由我們設定的價格。請務必與對方玩家議定交易內容。
