Death Ball 交易
按 rarity, scarcity and demand 搜索实时的 Death Ball 玩家对玩家交易信息——每一笔交易都是与已验证交易者以物换物,不涉及真实货币,也没有平台设定的价格。
TradingKeep 是一个粉丝自制的玩家对玩家交易平台——与 Death Ball 或其发行商无关联,也未获其认可。游戏和物品的名称及图像归各自所有者所有。
Trading rules
Death Ball is a fast-paced arena game where you collect and trade sword skins. Trading is item-for-item through the in-game Trading Lobby — you can add gems to help balance a trade. There's no official in-game RAP, so the values here (from community lists like deathballvalues.com) are reference points, not prices. Confirm the exact skin in the window before you accept.
正在加载 出售信息…
Death Ball is a fast-paced Roblox arena where you deflect the ball and outlast everyone else, but the trading scene sits entirely on one thing: sword skins, the cosmetic blades you collect. Skins never change how you play — a Common dagger deflects exactly like a top-tier chase blade — so their whole appeal is looks and scarcity, and that is what players swap. Every skin sits on a rarity ladder that climbs Common, Rare, Legendary, Godly, Mythical, and Secret, with Secret and Mythical the true chase tiers. You will see Common pulls like Apex Dagger, Rares like Eclipseblade, Legendaries like Darkstar and Emerald Edge, Godlies like Divine Slayer, Champion Sword, and Darkness, Mythicals like Enigma, Amethyst Oblivion, and Champion Scythe, and at the very top the Shiny Secret variants such as Shiny Demonic Shadow and Shiny Okiro. Deals are item-for-item, sword-for-sword; gems, the in-game currency, can be added to help even out a lopsided swap, but gems are a balancing add-on, never a price and never real money.
What drives a skin's trade standing is scarcity meeting demand. Rarity tier sets the floor, but the top-tier Shiny variants sit far above their plain counterparts because far fewer exist, and a freshly released skin often rides a wave of hype and overpay that cools once more copies enter circulation. There is no official in-game RAP, so a skin stands at exactly what another player will hand over for it right now — which is why the community leans on a shared value list from deathballvalues.com to keep everyone speaking the same language. The trade itself happens in the game's Trading Lobby: you meet another player, load your skins into a live trade window, and both sides confirm before anything moves. Because it is a mutual, locked exchange, there is never a reason to hand a skin over "first" on a promise.
That single fact defeats most Death Ball scams. The classic is the last-second swap, where a trader shows the exact skin you agreed on, then quietly pulls it for a cheaper lookalike right before you confirm — many blades share a silhouette, and a plain skin can be passed off as its Shiny Secret version, so read every slot and its rarity one more time before you accept. The other is the gem-balance trick: someone piles a big gem add-on onto a weak skin so a calculator total reads "even" when the actual blades are lopsided, or promises a gem top-up that never arrives. Treat any "you go first," any off-platform middleman, and any "free skin" link as theft or phishing. Use a community value list the smart way: it is a shared reference point for how skins compare, drawn from real trades, not a fixed price — let it tell you whether a swap is roughly fair, then agree on the trade with your partner.
Death Ball 交易常见问题
TradingKeep 会收取任何费用吗?
不收费 — TradingKeep 完全免费。我们不收取任何费用,也绝不会从你的交易中抽成。
Death Ball 物品交易是如何运作的?
这是以物换物、玩家对玩家的交易。你发布自己拥有的物品——以及它附带的属性——再写上你愿意换取的东西。其他玩家出价,你选择满意的一个,然后在游戏中完成交易。没有中间商,不涉及金钱。
会涉及任何真钱吗?
不涉及。TradingKeep 只做以物易物。真钱和礼品卡交易违反游戏规则,在这里被禁止——如有人尝试,请举报。
TradingKeep 如何防止诈骗?
多管齐下:交易验证评价让交易者的历史真实可信、聊天把每个链接都渲染为纯文本让钓鱼无从下手、每笔交易都设有双方确认环节,以及一套与可见结果挂钩的举报系统。
什么是“交易验证”评价?
一条你可以信任的评价:它只有在双方都确认的一笔完成交易之后才会解锁。没有随手刷分,也没有恶意刷差评。
我的出售信息会过期吗?
出售信息保持在线 30 天,每 6 小时可顶置一次以保持靠前。交易完成?随时可以取消出售信息。
