Raise Animals 交易
按 rarity tier, variant, and demand 搜索实时的 Raise Animals 玩家对玩家交易信息——每一笔交易都是与已验证交易者以物换物,不涉及真实货币,也没有平台设定的价格。
TradingKeep 是一个粉丝自制的玩家对玩家交易平台——与 Raise Animals 或其发行商无关联,也未获其认可。游戏和物品的名称及图像归各自所有者所有。
Trading rules
Raise Animals lets you hatch, raise, and trade animals. Update 2.5 added a mutual trade window: open the Trade menu, send another player a request, and both sides place Animals or Lassos and press Accept to swap. Trading unlocks after about 5 hours of playtime and works in private servers too. Only animals and Lassos change hands — the Cash and Rubies currencies can't go in the window — so values are community reference points, not prices. A handful of event or unobtainable animals are marked non-tradeable and shown here for reference only.
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In Raise Animals, only two things ever cross the trade window: the animals you hatch and raise, and the lassos you catch them with. Cash and Rubies — the currencies you earn in the zoo — can never be placed in a trade, so every deal is a straight item-for-item swap of animals and lassos, judged on what each side brings rather than on any currency total. Trading arrived with Update 2.5 and unlocks only after roughly five hours of playtime, the game's built-in barrier against throwaway alt accounts. From there you trade through a mutual window: open the Trade menu on the left of your screen, pick a player from the list of everyone in your server, and send a request with the dual-arrow button. When they accept, both of you place your animals or lassos, check the other side, and both hit Accept before anything changes hands. It works in private servers too, and it deliberately replaced the old "gift scamming" era, when handing an animal over on a promise was how people got robbed.
What lifts one animal above another starts with its rarity band, which climbs from Basic through Rare, Epic, and Legendary up to Exclusive and the top-tier Secret. On top of that sit the variant tiers — Rainbow and Shine — which mark a far scarcer version of an animal and pull much more interest than the plain form, so a Shine or Rainbow of the same creature is effectively its own collectible. Scarcity does the rest: event and holiday animals like Rudolf, Krampus, or Raikura Kirin stop entering the game once their event ends, and some are flagged non-tradeable entirely, so the tradeable ones hold demand long after they're gone. Lassos carry their own standing too, since the rarer catching tools are chase pieces in their own right.
Even with a safe mutual window, the usual Roblox trade scams still show up. The classic is the last-second swap — a trader shows the exact Secret or Shine you agreed on, then quietly pulls it for a lookalike right before the Accept, so re-read every slot and confirm the exact animal and its variant before you commit. Ignore anyone pushing a "trust trade," insisting you go first, or dropping a "free animal" website or link, which is phishing every time. Real trades only happen inside the in-game window — and if trade requests are pestering you, you can switch them off in Settings.
Raise Animals 交易常见问题
TradingKeep 会收取任何费用吗?
不收费 — TradingKeep 完全免费。我们不收取任何费用,也绝不会从你的交易中抽成。
Raise Animals 物品交易是如何运作的?
这是以物换物、玩家对玩家的交易。你发布自己拥有的物品——以及它附带的属性——再写上你愿意换取的东西。其他玩家出价,你选择满意的一个,然后在游戏中完成交易。没有中间商,不涉及金钱。
会涉及任何真钱吗?
不涉及。TradingKeep 只做以物易物。真钱和礼品卡交易违反游戏规则,在这里被禁止——如有人尝试,请举报。
TradingKeep 如何防止诈骗?
多管齐下:交易验证评价让交易者的历史真实可信、聊天把每个链接都渲染为纯文本让钓鱼无从下手、每笔交易都设有双方确认环节,以及一套与可见结果挂钩的举报系统。
什么是“交易验证”评价?
一条你可以信任的评价:它只有在双方都确认的一笔完成交易之后才会解锁。没有随手刷分,也没有恶意刷差评。
我的出售信息会过期吗?
出售信息保持在线 30 天,每 6 小时可顶置一次以保持靠前。交易完成?随时可以取消出售信息。
