DIG trading
Search live DIG player-to-player listings by value, rarity and mutations — every trade is item-for-item with verified traders, no real money and no platform-set prices.
TradingKeep is a fan-made player-to-player marketplace — not affiliated with or endorsed by DIG or its publisher. Game and item names and images belong to their respective owners.
Trading rules
Trading in DIG unlocks at Level 10 and happens in the in-game trade window: walk up to another player, press F to send a request, and once it's accepted both sides add items and confirm. Trades are capped at 12 items per side, with no tax or cooldown. Values are quoted in in-game Money, but because raw Money is awkward to move in bulk the community leans on the Legendary Mole as a de-facto trade currency, at roughly 50 Legendary Moles to a million Money. Mutations and rarity — the Prismatic, Secret, and event-exclusive tiers — drive what an item is worth to other traders. DIG has no official in-game price meter, so every number here is a community reference point, not a price.
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DIG is a Roblox digging-and-collecting game where you unearth a huge variety of finds — creatures, minerals and gems, fossils, antiques, relics, and oddball treasures — and trade them with other players. The chase sits at the top tiers: Prismatic and Secret items like the Butter Box anchor the high end of the market, with event-exclusive finds close behind. Deals are item-for-item, and mutations on an item — which can multiply its worth several times over — are a big part of what makes one dug-up find far more sought-after than another of the same name.
Trading unlocks at Level 10 and happens in the game's own trade window: you walk up to another player, press F to send a request, and once it is accepted both sides add items and confirm, up to twelve items per side, with no tax or cooldown. Values are quoted in in-game Money, but because raw Money is awkward to move in bulk, the community settles most deals against the Legendary Mole, a de-facto trade currency worth roughly a fiftieth of a million Money — so cheaper items are priced in Moles and the top Secrets in millions of Money. DIG has no developer-set price meter, so those figures are community estimates, never fixed prices.
What drives an item's standing is rarity meeting mutations meeting demand. The Prismatic, Secret, and event-exclusive tiers set the ceiling, mutations push a specific copy well above a plain one, and plain demand from other collectors does the rest. Because the deal is a mutual, locked exchange, there is never a reason to hand something over first — the scams to watch are the quiet last-second swap right before the confirm and anyone pushing you to finish off-platform. Confirm the exact item, its mutation, and both sides of the window before you accept, and treat every number here as a reference point for a fair, item-for-item swap, not a price.
DIG trading FAQ
Does TradingKeep charge any fees?
No — TradingKeep is completely free. There are no fees and we never take a cut of your trades.
How does trading DIG items work?
It's item-for-item, player-to-player trading. You post the item you have — and the rolls it came with — plus what you'd take for it. Other players make offers, you accept the one you like, and you complete the trade in-game. No middlemen, no money.
Is any real money involved?
No. TradingKeep is item-for-item only. Real-money and gift-card offers break game rules and are banned here — report anyone who tries.
How does TradingKeep stop scams?
Several ways at once: trade-verified reviews so a trader's history is real, chat that renders every link as plain text so phishing can't land, a dual-confirm step on every trade, and a report system tied to visible outcomes.
What is a "trade-verified" review?
A review you can trust: it unlocks only after a completed trade that both sides confirmed. No drive-by ratings and no review-bombing.
Do my listings expire?
Listings stay live for 30 days and can be bumped every 6 hours to stay near the top. Done trading? Cancel a listing any time.
